Wizardry II: The Knight Of Diamonds Mac OS

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Wizardry: Proving Grounds of the Mad Overlord Table of Contents Walkthrough

Table of Contents

Appendices

An electronic book, also known as an e-book or eBook, is a book publication made available in digital form, consisting of text, images, or both, readable on the flat-panel display of computers or other electronic devices. Wizardry: Knight of Diamonds (NES) review 'If you put the first two Wizardry games next to each other, hold a gun to the head of someone who is not an expert on the series, and ask them to correctly distinguish the two before you pull the trigger, they are likely to close their eyes, nervously wet themself, and stammer out a complete guess. Suppose that as an alternative to using the threat of. Knight of Diamonds. Tips I didn't find any hint & tip pages specifically for Wizardry 2, but, a lot of the info from these Wizardry 1 guides applys to. Wizardry II: The Knight of Diamonds - Episode 2.

  • Trebor's proving grounds:
  • Werdna's deep dungeon:
Wizardry: Proving Grounds of the Mad Overlord
Japanese titleウィザードリィ
Developer(s)Sir-tech Software
Publisher(s)Sir-tech Software
Release date(s)
September, 1981
NES
December 22, 1987
Genre(s)RPG
System(s)Apple II, Commodore 64, Macintosh, MSX, NEC PC-9801, NES, MS-DOS, Game Boy Color, WonderSwan Color
Players1
Followed byWizardry II: The Knight of Diamonds
SeriesWizardry
PCGamingWiki
TwitchWizardry: Proving Grounds of the Mad Overlord Channel
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Wizardry: Proving Grounds of the Mad Overlord is the first game in the Wizardry series of computer RPGs. It was developed by Andrew Greenberg and Robert Woodhead, and launched at a Boston computer convention in 1980. In 1979, Robert Sirotek and Fred Norman created Sir-tech Software, Inc. to distribute the game, and it was released in 1981. The game was one of the first Dungeons & Dragons-style role-playing games to be written for computer play, and the first such game to offer color graphics. It was also the first true party-based role-playing computer game.

Starting in the town, the player creates a party of up to six characters from an assortment of races, alignments, and basic classes. There are also four elite classes. Characters can be changed to an elite class after meeting the stat requirements. After equipping the characters with basic armor and weaponry, the party then descends into the dungeon below Trebor's castle. This consists of a maze of ten levels, each progressively more challenging than the last.

The style of play employed in this game has come to be termed a dungeon crawl. The goal, as in most subsequent computer role-playing games, is to find treasure including ever more potent items, gain levels of experience by killing monsters, then face the evil arch-wizard Werdna on the bottom level and retrieve a powerful amulet. The goal of most levels is to find the elevator or stairs going down to the next level (without being killed in the process).

The game eventually ended up as the first of a trilogy that also included Wizardry II: The Knight of Diamonds and Wizardry III: Legacy of Llylgamyn. Proving Grounds needs to be completed in order to create a party that could play in the remainder of the trilogy.

Continue to:

Wizardry

Getting Started →
Walkthrough →

  • Apple II title screen

  • Commodore 64 title screen

  • NES title screen

Story[edit]

One Morning, Trebor, the Mad Overlord, noticed that the fabled amulet, which he constantly held in his possession, had disappeared. Realizing his ultimate fear come true, he uttered, 'It must have been stolen while I slept.' Looking around the room hoping to find the amulet, he instead saw a note sitting on the table. 'Foolish Trebor, I did not think I could take the amulet this easily. How senile you have become! Do not attempt to retrieve the amulet, Trebor. For your best efforts will surely fail. The Great Wizard Werdna.'

When Trebor finished reading the letter, it burst into flames and burned to ashes. The angered Trebor sent notices throughout the countryside and gathered soldiers to recover the amulet. 'Those who are able to recover the amulet will be rewarded with great riches and much distinction,' he announced to the soldiers.

Thus, adventurers from throughout the country who were confident of their skills gathered under Trebor and entered the dungeon deep below the castle in hopes of conquering Werdna.

Table of Contents

Appendices
  • Trebor's proving grounds:
  • Werdna's deep dungeon:

editWizardry series

Llylgamyn trilogy:Wizardry: Proving Grounds of the Mad Overlord ·2: The Knight of Diamonds ·3: Legacy of Llylgamyn

Standalone:4: The Return of Werdna ·5: Heart of the Maelstrom ·Nemesis: The Wizardry Adventure

Dark Savant trilogy:6: Bane of the Cosmic Forge ·7: Crusaders of the Dark Savant ·Wizardry 8

Wizardry Gaiden:The Suffering of the Queen ·Curse of the Ancient Emperor ·Scripture of the Dark ·Throb of the Demon's Heart ·Wizardry Dimguil ·Prisoners of the Battles ·The Five Ordeals

Wizardry Empire:Wizardry Empire ·Resurrection Staff ·The Princess of Old ·Heritage of the Princess ·Genealogy of the King

Standalone Japanese spin-offs:Wizardry Chronicle ·The Scarlet Seal ·Pledge of Life ·Legacy of Oblivion

Roguelike Wizardry:Wizardry Summoner ·Wizrogue: Labyrinth of Wizardry

Wizardry Ii: The Knight Of Diamonds Mac Os X

Busin Wizardry:Tale of the Forsaken Land ·Busin 0: Wizardry Alternative Neo

Wizardry Xth:Academy of Frontier ·2: Unlimited Student

Wizardry Prisoners:Labyrinth of Lost Souls ·Prisoners of the Ghost City

Japanese online:Wizardry Online

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Wizardry II: The Knight of Diamonds

Developer: Sir-Tech
Publisher: Sir-Tech
Platform: Mac OS Classic
Released in US: 1990

This game has unused graphics.

Not to be confused with FreeCell II: The King of Diamonds.

Filler Scribbles

Like all MacPaint documents, the one containing the title screen has an unchangeable resolution of 576 by 720 pixels. Much of the leftover space in it is taken up by scribbling, with the annotation 'This ensures no read error on Load...'

Wizardry Ii: The Knight Of Diamonds Mac Os Download

Despite that warning, erasing the unused portions of the image (including the one-pixel border) had no visible effect when the game's about screen was viewed from a floppy disk.

The Wizardry series
DOSWizardry: Knight of Diamonds - The Second Scenario • Wizardry: The Return of Werdna - The Fourth Scenario
NESWizardry: Proving Grounds of the Mad Overlord • Wizardry II: Knight of Diamonds • Wizardry II: Legacy of Llylgamyn
Mac OS ClassicWizardry II: The Knight of Diamonds
Game Boy (Color)Wizardry Gaiden 2: Curse of the Ancient Emperor • Wizardry Gaiden 3: Scripture of the Dark • Wizardry: Proving Grounds of the Mad Overlord • Wizardry II: Knight of Diamonds • Wizardry III: Legacy of Llylgamyn • Wizardry Empire • Wizardry Empire: Fukkatsu no Tsue
SNESWizardry V: Heart of the Maelstrom
PlayStationWizardry Empire: Inishie no Oujo • Wizardry Empire II: Oujo no Isan
Nintendo DSWizardry: Seimei no Kusabi • Wizardry: Boukyaku no Isan
PlayStation 2Wizardry Xth: Academy of Frontier • Wizardry Xth 2: Unlimited Students

Wizardry Ii: The Knight Of Diamonds Mac Os 7

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